AI Insights · Timothy · December 2022
Top Down Games on iOS in Europe Q4 2022
Explore the performance trends of the top 5 top-down games on iOS in Europe for Q4 2022, including weekly downloads, revenue, and active users data from Sensor Tower.
During the fourth quarter of 2022, top-down games on iOS in Europe demonstrated varied performance metrics in terms of downloads, revenue, and active users. Here’s an overview of the top 5 games:
X-HERO, published by BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED, showed significant fluctuations. Weekly revenue peaked at approximately $305K in the week of December 19, following a steady increase from $106K in late September. Downloads saw a high of 623K in the week of October 24, but then declined to around 51K by the end of December. Active users peaked at 1.5M in late October and gradually declined to 643K by the end of the quarter.
MADFUT 23, from Madfut, experienced a strong start with 1.08M downloads in the week of October 17. However, weekly downloads declined to around 66K by the end of December. Active users followed a similar trend, starting at 569K and peaking at 837K in late October, before settling at 295K by the end of the quarter.
Magic Tiles 3: Piano Game by Amanotes Pte. Ltd. maintained consistent performance. Weekly revenue increased steadily, reaching approximately $15K by the end of December. Downloads also saw growth, peaking at 243K in the final week of December. Active users increased from 826K in late September to 1.2M by the end of December.
Among Us! by InnerSloth LLC showed stable performance with weekly revenue rising from $3.2K in late September to $4.6K by the end of December. Downloads remained relatively steady, peaking at 235K in the last week of December. Active users increased from 564K in late September to 772K by the end of the quarter.
Survivor!.io from HABBY experienced varied performance. Weekly revenue peaked at approximately $257K in late September, with fluctuations leading to $215K by the end of December. Downloads reached a high of 206K in late September but declined to 113K by the end of December. Active users peaked at 817K in late October, ending the quarter at 628K.
For more detailed insights and data, visit Sensor Tower.